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C Programming Language - Harvard's CS50 (2018) - Introduction to Computer Science
Learn the fundamentals of the C programming language with Harvard's CS50 course. Discover how to create computer programs, understand binary concepts, and explore the foundations of computer science in this introductory course.
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1. Introduction to CS50
Overview of Computer Science and Week 1
2. Introduction to C Programming
Discussing the simplicity of a basic program
3. Problem Solving in Computer Science
Understanding inputs, outputs, and processing in problem-solving
4. Understanding Binary Representation
Exploring binary states and light bulb analogy
5. Abstraction with Decimal Numbers
Mapping binary numbers to decimal and ASCII characters
6. Digital Representation of Resources
Interpreting binary values for different resources like colors
7. Abstraction in Graphics Programming
Using binary values to represent pixels and images
8. Value of Abstraction in Problem Solving
Importance of abstraction and algorithms in solving problems efficiently
9. Introduction to Pseudo Code
Understanding the concept of pseudo code and its importance in expressing algorithms.
10. Building Blocks of Computer Science
Exploring fundamental concepts like loops, conditions, variables, and Boolean expressions.
11. Abstractions in Algorithms
Discussing the use of abstractions in algorithms and their impact on precision.
12. Challenges of Abstractions
Exploring the challenges that abstractions pose in programming computers accurately.
13. Interactive Session with Students
Engaging with students in an interactive session to demonstrate concepts practically.
14. Student Introductions
Introducing students Jean and Abby and their background in computer science.
15. Semester Kickoff with Ingredients
Starting the semester gently with a hands-on activity involving ingredients.
16. Audience Engagement
Encouraging audience participation with Brian documenting the session.
17. Making a Peanut Butter and Jelly Sandwich 🥪
Step-by-step instructions to make a sandwich
18. Importance of Precision in Programming 💻
Discussing the necessity of being specific in coding
19. Creating Building Blocks in Programming 🧱
Building blocks analogy in programming for better understanding
20. Introduction to Programming Concepts
Transitioning from Scratch to C programming language
21. Introduction to C Language
Overview of the syntax and power of C programming
22. Comparison of Scratch and C
Contrasting the syntax and principles of Scratch and C programming
23. Focus on Programming Principles
Emphasizing the importance of understanding principles over syntax
24. Understanding Functions in Programming
Exploring the concept of functions and their role in programming
25. Introduction to printf Function
Understanding the printf function in C programming
26. Precision in C Programming
Importance of being specific when communicating with computers
27. Ending Lines in C
The significance of semi-colons at the end of code lines
28. Using Escape Characters
Explanation of using escape characters like backslash n in C
29. Understanding Escape Characters
Exploring the concept of escape characters in programming
30. Variables in C
Defining and initializing variables in C programming
31. Incrementing Variables in C
Incrementing variables and the concept of assignment in C
32. Assignment in C
Understanding the assignment operator in C programming
33. Assignment and Syntax
Exploring the syntax of assignments in C programming
34. Abbreviating Operations
Introduction to abbreviating operations in C programming.
35. Efficiency in Programming
Importance of efficiency and saving keystrokes in programming.
36. Translating Scratch to C
Translating Scratch programming concepts to C language.
37. Conditional Statements in C
Understanding conditional statements and Boolean expressions in C.
38. Curly Braces in C
Explanation of curly braces and their significance in C programming.
39. Conditional Code Execution
Executing code based on conditional statements in C.
40. Importance of Whitespace
Understanding the significance of whitespace in programming for readability.
41. Coding Style Conventions
Discussion on coding style conventions and consistency in programming.
42. Variable Declaration in C
Clarification on declaring variables and initializing values in C programming.
43. Variable Declaration in C
Introduction to declaring variables in C without initializing
44. Logical Conditions in C
Exploring logical conditions and decision-making in C programming
45. Equality in C Programming
Understanding the difference between assignment and equality in C
46. Comparison Operators in C
Explaining the use of double equal signs for equality comparison in C
47. Handling Greater Than or Equal To
Discussing how to express greater than or equal to in C programming
48. Optimizing Conditional Statements
Optimizing code by reducing unnecessary conditions in C programming
49. Code Optimization Techniques
Exploring ways to optimize code for efficiency in C programming
50. Introduction to Computer Science
Explanation on code optimization and efficiency
51. Looping in C
Understanding loops in C programming
52. Using 'while' Loop in C
Implementation of 'while' loop in C programming
53. Infinite Loop with 'true'
Creating an infinite loop using 'true' keyword in C
54. Clarification on Spaces
Discussion on the relevance of spaces in code
55. Coding Style Preferences
Debate on coding style and personal preferences
56. How Code Works 💻
Understanding the logic behind code execution
57. Repeating Actions 🤔
Exploring the concept of repeating actions in programming
58. Looping in C 💻
Learning about loops in the C programming language
59. Using Counters 🤓
Implementing counters to control program execution
60. Starting from Zero 💻
Understanding the rationale behind starting counting from 0 in programming
61. Incrementing Values in a Loop
Exploring how to increment values in a loop in C programming.
62. User Input in Scratch
Understanding how user input works in Scratch and its implementation in C programming.
63. Storing User Input in C
Learning how to store user input in a variable and define its class in C programming.
64. Printing in C with printf
Introduction to using printf function in C for printing on screen
65. Formatting Strings in C
Exploring how to format strings using placeholders in C with printf
66. Advanced String Formatting in C
Understanding how to format strings with multiple variables in C using printf
67. Managing Multiple Placeholders
Learning how to distinguish and order placeholders for different variables in C
68. Handling New Line Characters
Addressing the importance of including newline characters in C string outputs
69. Repeating Variables in String
Utilizing multiple placeholders to repeat the same variable in a C string
70. Exploring Integer Placeholders
Discussing the use of percent i as a placeholder for integers in C
71. C for Character
Introduction to using 'c' for a single character.
72. Working with Code
Practical demonstration of coding with CS50 Sandbox.
73. CS50 Sandbox Overview
Understanding the interface and features of CS50 Sandbox.
74. Writing First Program
Guidance on writing the first program in CS50 Sandbox.
75. Understanding Program Output
Analysis of the output of the 'hello world' program.
76. Saving and Naming Files
Conventions for saving C program files.
77. Binary Conversion
Explanation of how source code is converted to binary.
78. Source Code Overview
Understanding the concept of source code in programming languages.
79. Converting Source Code to Machine Code
Understanding the process of converting source code to machine code.
80. Introduction to Compiler
Exploring the role of a compiler in converting source code to machine code.
81. Transition to Terminal Interface
Switching to a terminal interface for manual interaction with the computer.
82. Accessing the Terminal
Exploring the functionality of the terminal window for sending commands to the computer.
83. Converting Source Code to Binary
Demonstrating the process of converting source code to zeros and ones.
84. Storage of Machine Code
Understanding the convention of storing machine code in a file.
85. Running Programs in Linux
Executing programs in a cloud-based Linux environment.
86. Executing Compiled Program
Running a compiled program using terminal commands.
87. First Program Introduction 🖥️
Introduction to the first program in C language
88. Setting Program Name ⚙️
Assigning a real name to the program using command line arguments
89. Automation with Make 🤖
Introduction to 'Make' command for automating program compilation
90. User Input Handling 📝
Adding user input functionality to the program in C
91. Facing Compilation Errors 😱
Understanding and addressing compilation errors in C programming.
92. Interpreting Compiler Output 🧐
Decoding and analyzing compiler messages and errors.
93. Understanding Data Types 🤔
Exploring data types in C and the concept of strings.
94. Including Libraries for Functionality 📚
Adding necessary libraries like CS50 for additional features.
95. Importance of Header Files 📂
Explaining the significance of including header files in C programming.
96. Utilizing External Functions 🛠️
Leveraging external functions like get string and printf in C programs.
97. Error Debugging 🚧
Identifying and fixing errors in the code.
98. Printing Variables 🔊
Using printf to display variables on the screen.
99. Program Compilation 💻
Understanding the process of compiling a program.
100. User Interaction 💬
Engaging with the user through input prompts.
101. Recompilation Process 🚨
Exploring the need to recompile code for changes.
102. Improving User Interface 🛠
Enhancing the aesthetics of user input displays.
103. Control-C for Cancel
Learn how to cancel actions in C programming.
104. Printing Multiple Lines
Understanding how to print multiple lines in C.
105. Functions in C
Exploring the concept of functions in C programming.
106. Interactive Demonstration
Engaging in a live demonstration with colleagues.
107. Key Takeaways on Functions
Key points to remember about functions in C programming.
108. Implementing a Program
Practical implementation of a program in C with user input and output.
109. Introduction
Delegating functionality in programming.
110. Computer Execution
Converting source code to machine code.
111. Exploring C Features
Different variable types and formatting in C.
112. Coding Examples
Comparing Scratch blocks with C code.
113. CS50 Sandbox
Introduction to programming in CS50 Sandbox.
114. Coding Exercise
Getting and printing an integer in C.
115. Starting the Program
Initiating the program and including necessary libraries.
116. Getting an Integer Input
Using get int function to fetch an integer input.
117. Storing the Integer Value
Assigning the fetched integer value to a variable.
118. Printing the Integer
Displaying the integer value using printf function.
119. Understanding 'int main void'
Explaining the cryptic syntax of 'int main void' in C programming.
120. Including External Libraries
Integrating external libraries like CS50 to access functions.
121. Compiling the Program
Executing the compilation process using 'make int' command.
122. Running the Program
Executing the compiled program and providing input.
123. Reusing Previous Commands
Utilizing the Linux environment to repeat and modify commands.
124. Interactive Session
Engaging in an interactive session with program examples.
125. Introduction to Float in C
Understanding floating point values in C programming.
126. Implementing Programs with Floats
Creating programs using float data type in C.
127. Executing Float Program
Running and testing a program with float inputs in C.
128. Precision with Floats
Exploring precision capabilities of floats in C programming.
129. Basic Arithmetic in C
Performing basic arithmetic operations in C programs.
130. Variables and User Input
Getting multiple variables from user input in C.
131. Arithmetic Operations in Printf
Using arithmetic operations in printf statements in C.
132. Modular Arithmetic in C
Understanding modular arithmetic and remainders in C programming.
133. Introduction to Arithmetic Operations
Understanding basic arithmetic operations in programming.
134. Integer Arithmetic vs. Floating Point Arithmetic
Exploring the difference between integer and floating point arithmetic in computer programming.
135. Working with Integers and Floats
Learning how to work with different data types like integers and floats in programming.
136. Precision in Floating Point Numbers
Exploring the precision of floating point numbers in computer programming.
137. Understanding Floating Point Precision
Investigating the precision of floating point numbers and potential inaccuracies.
138. Exploring Computer Memory
Understanding the concept of computer memory and its role in storing data.
139. Difference between RAM and Hard Disk
Differentiating between RAM and hard disk storage in computers.
140. Memory Limitations and Representation of Numbers
Understanding finite memory and representing infinite numbers
141. Imprecision in Computer Calculations
Challenges with precision in computer calculations
142. Importance of Precision in Critical Fields
Significance of precision in fields like rockets and finance
143. Addressing Precision Issues in Computing
Strategies to tackle precision problems in computing
144. Handling Floats in Computers
Understanding the representation of floats in computers using bits.
145. Precision vs. Efficiency
Exploring the trade-off between using floats and doubles for precision.
146. Space and Cost Trade-offs
Discussing the implications of using double data type in terms of space and cost.
147. Parity Check for Even/Odd
Introduction to checking parity of numbers for even or odd using remainder operator.
148. Understanding Even and Odd
Explaining the concept of even and odd numbers in programming context.
149. Introduction to C Programming
Overview of C program structure and comparisons.
150. User Input in C Programming
Obtaining user input using get char function.
151. Creating Custom Functions
Building custom functions in C programming.
152. Improving Code with Loops
Enhancing code readability using for loops.
153. Abstracting Code Design
Improving code design through abstraction.
154. Introduction to Creating Functions
Creating a custom function in C programming
155. Compiling and Debugging
Compiling code and understanding errors in C
156. Understanding Implicit Declaration
Addressing issues with function declaration in C
157. Order of Execution in C
Importance of code sequence in C programming
158. Main Function Convention
Conventions and best practices for main function placement
159. Introduction to Function Prototypes
Understanding function prototypes and their importance.
160. Header Files and Declarations
Exploring the purpose of header files and declarations in C programming.
161. Compilation and Execution
Understanding the compilation process and execution of C programs.
162. Implementing Functions in C
Creating and utilizing functions in C programming.
163. Functional Abstraction with Functions
Utilizing functional abstraction with custom functions in C.
164. Returning Values in Main
Exploring the return value of the main function in C programming.
165. Opening a File in C
Opening a file called positive.c
166. Creating getPositiveInt Function
Creating a function to get a positive integer
167. Function Prototype
Defining the prototype for getPositiveInt function
168. Implementing do-while Loop
Understanding and implementing the do-while loop in C
169. Loop Control Flow
Exploring the control flow of the do-while loop
170. Returning Values
Returning values from custom functions in C
171. Declaring Variables in C
Understanding variable scope and declaration in C programming.
172. Issues with Integers
Exploring problems that can occur with integers beyond floating point precision.
173. Binary Number System
Understanding binary representation of numbers and overflow concepts.
174. Binary Arithmetic Basics
Understanding binary addition and overflow in computer science.
175. Memory Limitations
Exploring finite memory constraints in hardware and integer overflow.
176. Integer Representations
Examining the use of 32-bit integers and limitations in a game scenario.
177. Data Storage Decisions
Discussing the choice of memory allocation for game scoring systems.
178. Code Example: Overflow
Analyzing an example program to understand integer overflow in C language.
179. Introduction to Comments in Programming
Importance of comments to understand code efficiently
180. Iterative Doubling in Programming
Exploring the concept of iteratively doubling values in code
181. Understanding Number Overflow
Explaining the concept of number overflow in programming
182. Y2K Bug and Lack of Forethought
Discussion on the Y2K bug and its implications in software development
183. Legacy Code Challenges
Challenges faced with outdated code and lack of documentation
184. Airplane Software Error ✈️
Boeing 787 grounded due to programming error.
185. Gandhi's Aggressiveness Bug 🕹️
Civilization game bug causing Gandhi to be overly aggressive.
186. Impact of Programming Mistakes 💻
Real consequences of coding errors and oversights.
187. Understanding Programming Concepts
Importance of understanding how and why things happen
188. Transition to C Programming
Moving from Scratch to C programming in CS50 lab
189. Challenges Ahead
Recreating game snippets and overcoming frustration
190. Sense of Gratification
Importance of building and creating something of your own
Video Transcript
SPEAKER 1: This is CS50,
and this is week 1.
And by the end of the
day, you will know how
to create programs that look like this.
So this, of course, is binary.
This is the only language that
machines ultimately understand.
But thankfully, per last week,
there's so many abstractions
and there are so many humans that have
come before us that we don't actually
have to write anything at this level.
We can abstract way above it
like we did with Scratch already
and like we will starting today with C.
But does anyone nonetheless
want to take a guess
at what that program, when fed
to your Mac or PC, actually does?
Anyone recognize?
Anyone want to hazard a guess?
It's perhaps the simplest
program you could write.
Indeed, it does, when fed to
the brain of your computer,
the so-called CPU simply prints that.
So how do we actually get to that point?
Well, recall where we started
this conversation last time
talking about computer
science more generally
and problem solving-- we proposed
could be distilled really is this.
You've got some inputs.
You want some outputs.
And somewhere in the middle, you need
to do something with those inputs.
And to get to that point, though, we had
to represent those inputs and outputs.
We just had to decide as humans, how are
we going to represent all of the inputs
to our problem when it comes time to
have a computer actually process them.
And at the end of the day, all of the
phones and the computers that we're all
using only at the end of
the day plug into the wall
to get their physical
resource, electricity,
and they might store that
temporarily in a battery.
But that really is our only input.
It's either plugged in or it's not.
It's either a 1 or a 0, true or false.
So the world really reduces to
those two states, so to speak.
And so you can think of those states
then as just being like a light bulb,
on or off.
I pulled up my cell phone last time
to turn the flashlight on or off,
1 or 0, true or false.
Now of course, if you
only have one light bulb,
you can only count from 0 to 1.
But if you start to have a bunch of
them back to back to back to back,
you can permute them
like I did my finger--
0, 1, 2, 3, and so forth.
And so we started talking
about binary more generally.
And so here for instance
were three sequences
of 0's and 1's and each of
those represented something,
but we don't need to think
about the world at that level.
We can abstract on top of that.
All of us are so much more
familiar with decimal of course,