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  7. Pinball Philosophy: "Ghosts In The Machine" - when games give you recurring headaches - PinballHelp

Pinball Philosophy: "Ghosts In The Machine" - when games give you recurring headaches - PinballHelp

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Video by: PinballHelp
In this video I talk about how some pinball machines can just be repeatedly difficult to work with, and why that might be. It's one of the things many players and operators sometimes run into: a game that just won't run reliably. What are the causes for this? For more visit: https://pinballhelp.com Thanks for watching!
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Video Transcript

0:00
greetings and welcome to pinball help
0:02
Mike here although today this is
0:04
probably another video in the pinball
0:06
philosophy Series where I kind of talk
0:09
about just some of
0:10
the the philosophical aspects of pinball
0:14
operating pinball games technology Etc
0:17
in this case I'm going to talk about
0:19
ghosts in the machine and what I mean by
0:22
that are just problems that happen in
0:25
machines and sometimes P problems that
0:27
end up being patterns of problems and
0:30
how you deal with him and the reason why
0:31
I'm bringing this up is because um I've
0:34
been operating games and recently I had
0:38
a couple of machines that just continued
0:40
to have problems even after I kept
0:41
fixing them I felt like I was doing
0:43
whack-a-mole and uh some people actually
0:46
thought that I was like a bad operator
0:48
because certain games just were always
0:50
broken but what was happening was I was
0:52
fixing them and then they they were
0:53
breaking again and it got me to thinking
0:56
about when you're putting games on
0:59
location it's a completely different
1:00
Dynamic than when you just kind of have
1:01
them in your home although in your home
1:03
you can run into the same problem you
1:05
need a game that's really really
1:07
reliable if it's not reliable then you
1:10
know it's going to be a problem but when
1:11
it's on location it's even more of a
1:13
problem because people will complain
1:15
it'll give the place a bad reputation
1:16
and you won't make any money so I've
1:19
learned over the years that some games
1:22
are more reliable than others and this
1:25
this is absolutely a very significant
1:27
and profound thing uh games are often
1:30
rated on their you know how their
1:34
playability and their rule set and how
1:36
cool the theme is but they're not almost
1:38
never rated on how reliable they are and
1:41
while some games can just be unreliable
1:45
because of that particular particular
1:48
example of the game you know that may
1:50
have been poorly put together in some
1:52
way or might have been in a bad
1:54
environment that degraded its quality or
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